- Will to Survive
- Removes Stun effects.
- Perception
- Detect stealth for 20 sec.
- Sword Specialization
- While wielding a sword, +2% spell and ability critical strike chance.
- The Human Spirit
- +5% Spirit.
WoW Forever (Classic+) Racials
Compare the racial abilities seen in the Forever demo, including both Skyborne groups. Race and class combinations below reflect the source snapshot.
Alliance
- Stoneform
- Immune to Bleeds, Poison and Disease; reduced Physical damage taken for 8 sec.
- Find Treasure
- Track treasure chests.
- Mace Specialization
- While wielding a mace, +1% spell and ability critical strike chance.
- Big Game Hunter
- +5% damage vs Beasts.
- Elune's Light
- +10% critical strike chance for 15 sec.
- Shadowmeld
- Stealth while immobile.
- Quickness
- +1% Dodge, +2% run speed.
- Wisp Spirit
- +75% speed while dead.
- Escape Artist
- Briefly immune to Roots and Snares.
- Eureka!
- Reduced cost and +10% damage/healing on your next 3 abilities.
- Expansive Mind
- +5% Mana, Rage and Energy.
- Engineering Specialization
- More reliable engineering devices.
Skyborne (High Order)
Decorative wind emblem; not a Skyborne portrait
- Walk on Air
- Glide downward through the air for 10 seconds.
- Read Ley Line
- Activate a ley line to gain 100% increased Health and Mana regeneration.
- Wind Blessed
- Passive. 1% increased melee, ranged, and spellcasting Haste.
- Elemental Insight
- Passive. Damage to Elementals increased by 5%.
Horde
- Blood Fury
- +10% Attack Power & Spell Power for 15 sec.
- Shatter Curse
- Immune to Curses and Banes; reduced Magical damage taken for 8 sec.
- Axe Specialization
- While wielding an axe, +1% spell and ability critical strike chance.
- Hardiness
- Stun duration reduced by 20%.
- Will of the Forsaken
- Removes Charm, Fear and Sleep effects. (No longer an immunity.)
- Cannibalize
- Regenerate 35% Health and Mana from corpses.
- Underwater Breathing
- Breathe underwater 300% longer.
- Touch of the Grave
- Attacks sometimes drain health.
- War Stomp
- Stuns nearby enemies for 2 sec.
- Cultivation
- Grow bonus herbs without Herbalism.
- Plainsrunning
- Gain increased movement speed the longer you keep moving.
- Endurance
- +5% total Health, +1% Hit Chance.
- Berserking
- +10% attack and cast speed for 10 sec.
- Rapid Regeneration
- Regenerate 50% max Health over time.
- Beast Slaying
- +5% damage vs Beasts.
- Regeneration
- 10% of Health regen continues in combat.
Skyborne (Windshaper)
Decorative wind emblem; not a Skyborne portrait
- Walk on Air
- Glide downward through the air for 10 seconds.
- Skysight
- Receive an Elemental Blessing increasing run speed by 10%.
- Wind Blessed
- Passive. 1% increased melee, ranged, and spellcasting Haste.
- Elemental Insight
- Passive. Damage to Elementals increased by 5%.
Priest racial spells — partial
From the BlizzCon demo. Fear Ward is now baseline for every Priest. Troll and Night Elf spells have not been seen yet; tooltips are filled in as they surface.
Undead
- Dark Sacrifice
- Instant, 10 min cooldown. Cannibalize 720 of your own Health over 15 sec to gain 720 Mana. (Rank 2, level 38 values.)
Dwarf
- Chastise
- Holy damage plus a short root, as in TBC.
- Desperate Prayer
- Instantly heals you, as in TBC.
Gnome
- Confounding Flash
- Area crowd-control cooldown.
- Contingency Plan
- Reported to work like Guardian Spirit: prevents a death and heals instead.
Human
- Divine Grace
- Cooldown that removes Weakened Soul from the target and heals them.
Troll
- Unknown
- Not yet seen in the demo.
Night Elf
- Unknown
- Not yet seen in the demo.