Reduces the cost of your Heroic Strike ability by 1 Rage.
Deflection
Maximum rank 5
Passive
Observed rank 1
Increases your Parry chance by 1%.
Observed rank 2
Increases your Parry chance by 2%.
Observed rank 3
Increases your Parry chance by 3%.
Observed rank 4
Increases your Parry chance by 4%.
Observed rank 5
Increases your Parry chance by 5%.
Improved Rend
Maximum rank 3
Passive
Observed rank 1
Increases the Bleed damage done by your Rend ability by 12%.
Observed rank 3
Increases the Bleed damage done by your Rend ability by 35%.
Improved Charge
Maximum rank 2
Passive
Observed rank 1
Increases the Rage generated by your Charge ability by 3.
Improved Tactical Mastery
Maximum rank 5
Passive
Observed rank 1
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Improved Overpower
Maximum rank 2
Passive
Observed rank 1
Increases the critical strike chance of your Overpower ability by 25%.
Observed rank 2
Increases the critical strike chance of your Overpower ability by 50%.
Anger Management
Maximum rank 1
Requires max rank in Improved Tactical Mastery
Passive
Observed rank 1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds
Maximum rank 3
Requires max rank in Improved Rend
Passive
Observed rank 1
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Spearing Strike
Maximum rank 1
15 Rage | Melee Range | Instant | 20 sec cooldown
Observed rank 1
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon Specialization
Maximum rank 3
Passive
Observed rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
Impale
Maximum rank 2
Passive
Observed rank 1
Increases the critical strike damage bonus of your abilities by 10%.
Bloodthrill
Maximum rank 5
Passive
Observed rank 1
Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Sweeping Strikes
Maximum rank 1
30 Rage | Instant | 30 sec cooldown
Requires Battle Stance
Observed rank 1
Your next 5 melee attacks strike an additional nearby opponent.
Weaponmaster
Maximum rank 5
Passive
Observed rank 1
Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 1%.
Mace/Staff: Your attacks ignore 3% of your target's armor.
Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Improved Slam
Maximum rank 2
Passive
Observed rank 1
Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Improved Hamstring
Maximum rank 3
Passive
Observed rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Observed rank 2
Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
Observed rank 3
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Mortal Strike
Maximum rank 1
Requires max rank in Sweeping Strikes
30 Rage | Melee Range | Instant | 6 sec cooldown
Observed rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
Booming Voice
Maximum rank 5
Passive
Observed rank 1
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
Cruelty
Maximum rank 5
Passive
Observed rank 1
Increases your chance to get a critical strike with melee attacks by 1%.
Iron Will
Maximum rank 5
Passive
Observed rank 1
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Unbridled Wrath
Maximum rank 5
Passive
Observed rank 1
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Improved Cleave
Maximum rank 3
Passive
Observed rank 1
Reduces the Rage cost of your Cleave ability by 1.
Piercing Howl
Maximum rank 1
10 Rage | Instant
Observed rank 1
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze
Maximum rank 3
Passive
Observed rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Boundless Rage
Maximum rank 3
Passive
Observed rank 1
Increases your maximum Rage by 10.
Dual Wield Specialization
Maximum rank 5
Passive
Observed rank 1
Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
Raging Blows
Maximum rank 1
Passive
Observed rank 1
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Enrage
Maximum rank 5
Passive
Observed rank 1
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Improved Execute
Maximum rank 2
Passive
Observed rank 1
Reduces the Rage cost of your Execute ability by 3.
Precision
Maximum rank 3
Passive
Observed rank 1
Increases your chance to hit with all abilities and attacks by 1%.
Death Wish
Maximum rank 1
10 Rage | Instant | 3 min cooldown
Observed rank 1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Intercept
Maximum rank 2
Passive
Observed rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
Observed rank 2
Reduces the cooldown of your Intercept ability by 10 sec.
Improved Berserker Rage
Maximum rank 2
Passive
Observed rank 1
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Observed rank 2
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Flurry
Maximum rank 5
Requires max rank in Enrage
Passive
Observed rank 1
Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Bloodthirst
Maximum rank 1
Requires max rank in Death Wish
30 Rage | Melee Range | Instant | 6 sec cooldown
Observed rank 1
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
Shield Specialization
Maximum rank 5
Passive
Observed rank 1
Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Anticipation
Maximum rank 5
Passive
Observed rank 1
Increases your Defense Skill by 4.
Improved Bloodrage
Maximum rank 2
Passive
Observed rank 1
Increases all the Rage generated by your Bloodrage ability by 25%.
Toughness
Maximum rank 5
Passive
Observed rank 1
Increases your armor value from items by 2%.
Observed rank 2
Increases your armor value from items by 4%.
Observed rank 3
Increases your armor value from items by 6%.
Observed rank 4
Increases your armor value from items by 8%.
Observed rank 5
Increases your armor value from items by 10%.
Improved Thunder Clap
Maximum rank 3
Passive
Observed rank 1
Reduces the Rage cost of your Thunder Clap ability by 2.
Last Stand
Maximum rank 1
Requires max rank in Improved Bloodrage
Instant | 3 min cooldown
Observed rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense
Maximum rank 2
Requires max rank in Shield Specialization
Passive
Observed rank 1
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Revenge
Maximum rank 3
Passive
Observed rank 1
Increases damage dealt by your Revenge ability by 20%.
Defiance
Maximum rank 3
Passive
Requires Defensive Stance
Observed rank 1
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Improved Sunder Armor
Maximum rank 3
Passive
Observed rank 1
Reduces the Rage cost of your Sunder Armor ability by 1.
Improved Disarm
Maximum rank 3
Passive
Observed rank 1
Reduces the cooldown of your Disarm ability by 7 secs.
Vanguard
Maximum rank 1
Passive
Observed rank 1
Your Charge ability is now usable while in Defensive Stance.
Improved Shield Wall
Maximum rank 2
Passive
Observed rank 1
Reduces the cooldown of your Shield Wall ability by 5.5 min.
Concussion Blow
Maximum rank 1
10 Rage | Melee Range | Instant | 45 sec cooldown
Observed rank 1
Stuns the target for 5 sec.
Improved Shield Bash
Maximum rank 2
Passive
Observed rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Observed rank 2
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
Vitality
Maximum rank 5
Passive
Observed rank 1
Increases your Stamina and Strength by 2%.
Focused Rage
Maximum rank 3
Passive
Observed rank 1
Reduces the Rage cost of your offensive abilities by 1.
Bastion
Maximum rank 5
Passive
Observed rank 1
Increases all damage you deal by 2% while a shield is equipped.
Shield Slam
Maximum rank 1
Requires max rank in Concussion Blow
20 Rage | Melee Range | Instant | 6 sec cooldown
Requires Shields
Observed rank 1
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.